xsplaystation5Oct 15, 20231 min readUNITY - Animation RiggingUpdated: Oct 16, 2023ciro-unity/AnimationRigging-AdvancedSetups: Distributable samples demonstrating advanced setups and use cases for Unity's Animation Rigging package (github.com)keijiro/CharacterRigTest2: Unity sample: Procedural animation with Animation Rigging (github.com)MatchaChoco010/UnityAnimationRiggingFullBodyController (github.com)MinaPecheux/UnityTutorials-ProceduralAnimations: The code for a short tutorial on procedural animations and how to create them thanks to the Animation Rigging package in Unity/C# (available in text format). (github.com)ehsan-mohammadi/Aim-IK: A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data. (github.com)
ciro-unity/AnimationRigging-AdvancedSetups: Distributable samples demonstrating advanced setups and use cases for Unity's Animation Rigging package (github.com)keijiro/CharacterRigTest2: Unity sample: Procedural animation with Animation Rigging (github.com)MatchaChoco010/UnityAnimationRiggingFullBodyController (github.com)MinaPecheux/UnityTutorials-ProceduralAnimations: The code for a short tutorial on procedural animations and how to create them thanks to the Animation Rigging package in Unity/C# (available in text format). (github.com)ehsan-mohammadi/Aim-IK: A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data. (github.com)
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